Audio.slotinpod
Which slot in the audio pod the seller can guarantee for this impression, from AdCOM List: Slot Position in Pod: 1 first, -1 last, 2 first or last, 0 any. Defaults to 0. Added in 2.6.
Field facts
- Path
imp.audio.slotinpod- Object
- Audio
- Type
- integer
- Default
0- Requirement
- Optional
- Added
- OpenRTB 2.6-202204
- Values
- AdCOM list Slot Position in Pod
- Spec section
- 3.2.8
How it is used
The first spot in a podcast break can carry a premium. Buyers can require a position on the response with Bid.slotinpod. It replaces the deprecated Audio.sequence.
Allowed values
| Value | Meaning |
|---|---|
-1 | Last ad in the pod: The last slot of the pod, just before the content resumes. |
0 | Any ad in the pod: Any slot: no position guarantee on a request and no restriction on a bid. This is the default. |
1 | First ad in the pod: The first slot of the pod, right after the content stops. |
2 | First or Last ad in the pod: Either the first or the last slot, without saying which. |
Example
Where the field sits in a payload, with everything else left out:
{
"id": "req-1",
"imp": [
{
"audio": {
"slotinpod": 1
}
}
]
}Common mistakes
- Using 2 to mean the second slot. Value 2 means first or last.
Version history
Added in OpenRTB 2.6-202204, and present in the latest snapshot. The table shows how each version's spec text types the field.
| Versions | Type in the spec | Required | Deprecated |
|---|---|---|---|
| 2.6-202204 | Added in the first 2.6 release, published without a structured text archive; the 2.6-202210 republication is the first tagged text. | ||
| 2.6-202210 to 2.6-202606 | integer, default 0 | No | No |
Versioned rules that name this field
openrtb.2.6.imp.video_audio.pod_biddingOpenRTB 2.6 added pod-bidding controls for video and audio inventory.
Related fields
Other Audio fields
apibattrcompanionadcompaniontypedeliverydurfloorsextfeedmaxbitratemaxdurationmaxextendedmaxseqmimesminbitratemincpmpersecmindurationnvolpoddurpodidpodseqprotocolsrqddurssequencestartdelaystitched
For a walkthrough of the whole object, read Audio object guide.